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Dmitri Williams
Assistant Professor
Education: Ph.D.,
University of Michigan
Research Interests: Media studies; effects;
new media; media policy and economics; video games
Current Research: Professor Williams'
current research investigates the effects of online video game play, including
its impact on family and community, social networks, aggression, health
and perceptions. An offshoot of this project is the development and use
of scales to measure social capital in online and offline contexts. Upcoming
projects include measurement and analysis of a range of online communities
and a planned longitudinal analysis of game effects.
Representative Recent Publications:
Williams, D. (in press) A Brief Social History of Game
Play. In Vorderer, P & Bryant, J. (Eds.) Playing Computer Games: Motives,
Responses, and Consequences. Mahwah, NJ: Lawrence Erlbaum.
Valentino, N., Hutchings, V., & Williams, D. (2004).
Advertising and the Architecture of Political Judgment: Consequences for
Knowledge, Information Seeking, and Candidate Preference. Journal of Communication.
Williams, D. (2003). The Video Game Lightning Rod: Constructions
of a New Media Technology, 1970-2000. Information, Communication and
Society,
6(4), p. 523-550.
Williams, D. (2002). A Structural Analysis of Market Competition
in the U.S. Home Video Game Industry. International Journal on Media
Management, 4(1), p. 41-54.
Williams, D. (2002). Synergy Bias: Conglomerates and Promotion in the News.
Journal of Broadcasting and Electronic Media, 46(3), p.453-472.
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